Python is an object-oriented, general-purpose and high-level programming language developed in 1991 by Guido van Rossum. Since its development, Python has become one of the most popular programming languages in the world. It often ranks high in popularity surveys—for instance, it claimed the top spot in the Popularity of Programming Language index and came in […]
So Many Options, So Little Time
So many language/framework options, so little testing time, that is. Recently, two projects I was working on drove me to check out a breadth of languages and/or frameworks to handle cross-platform development. While Unity and Unreal have traditionally been my game platforms of choice and I typically use Xamarin for cross-platform (though native development is […]
Lessons in User Engagement From Game Development
Quarantine measures forced most of the world to stay physically distant — a shift that has forever changed consumer behaviors, and especially how humans interact and spend their free time. A clear change over the past year was the rapid boom of gaming, which saw a massive increase in both console and mobile games — […]

